# New Character Wizard

## New Character Wizard Documentation

This page only describes the additional options the AnyMMO New Character Wizard adds.  For full documentation, see the [base New Character Wizard documentation](https://docs.anyrpg.org/wizards/new-character-wizard).

## Accessing the Wizard

The new character wizard requires that one of your game scenes with either a GameManager or SceneConfig object is open in the editor so that it can determine which game to install the content into.

The New Character Wizard can be opened by clicking *Tools* in the menu bar, and selecting *AnyRPG > Wizard > FishNet > New Character Wizard*.

<figure><img src="/files/47d451LMAZW1E4G7lAos" alt=""><figcaption></figcaption></figure>

<div align="left"><figure><img src="/files/pEkm6bri8SADqY5xNDEu" alt="" width="545"><figcaption></figcaption></figure></div>

## Settings

This section describes the only the additional settings provided by AnyMMO New Character Wizard.  See the [base documentation](https://docs.anyrpg.org/wizards/new-character-wizard) for a full description of all common settings.

| Name     | Description                                                                                                                                                                       |
| -------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Is Mount | Due to the order objects are initialized over the network, mounts must have different base character object.  Checking this option will ensure the UnitProfile is setup properly. |


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