# New Character Wizard

## New Character Wizard Documentation

This page only describes the additional options the AnyMMO New Character Wizard adds.  For full documentation, see the [base New Character Wizard documentation](https://docs.anyrpg.org/wizards/new-character-wizard).

## Accessing the Wizard

The new character wizard requires that one of your game scenes with either a GameManager or SceneConfig object is open in the editor so that it can determine which game to install the content into.

The New Character Wizard can be opened by clicking *Tools* in the menu bar, and selecting *AnyRPG > Wizard > FishNet > New Character Wizard*.

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<div align="left"><figure><img src="https://2604876524-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpmjTkUEr4q2ZSMPo7wV9%2Fuploads%2F77Bug76pfR0l6nwJLGvl%2Fimage.png?alt=media&#x26;token=68c1452e-7397-4026-821d-6810dd8be36f" alt="" width="545"><figcaption></figcaption></figure></div>

## Settings

This section describes the only the additional settings provided by AnyMMO New Character Wizard.  See the [base documentation](https://docs.anyrpg.org/wizards/new-character-wizard) for a full description of all common settings.

| Name     | Description                                                                                                                                                                       |
| -------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Is Mount | Due to the order objects are initialized over the network, mounts must have different base character object.  Checking this option will ensure the UnitProfile is setup properly. |
