# Dropped Item

{% hint style="info" %}
A dropped item is a special type of interactable used by the system when players drop items on the ground.  It is not designed to be placed in a scene, as its data is saved as ephemeral, and removed when the item is picked up and added to the inventory.  There is a special prefab already configured for this purpose linked in the system, and under normal circumstances, you would never need to directly add this to any interactable.
{% endhint %}

## Properties

An Dropped item does not have any properties other than the properties shared by all [Interactable Option Configs](/scriptable-objects/interactable-option-configurations.md#properties).

## Dependencies

* An Interactable Monobehavior must be on the same GameObject.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.anyrpg.org/monobehaviours/interactable-options/dropped-item.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
