Dropped Item
A dropped item can be picked up.
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A dropped item can be picked up.
A dropped item is a special type of interactable used by the system when players drop items on the ground. It is not designed to be placed in a scene, as its data is saved as ephemeral, and removed when the item is picked up and added to the inventory. There is a special prefab already configured for this purpose linked in the system, and under normal circumstances, you would never need to directly add this to any interactable.
An Dropped item does not have any properties other than the properties shared by all Interactable Option Configs.
An Interactable Monobehavior must be on the same GameObject.
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