# Configuring your game

## The System Configuration Manager

All configuration options that apply to the entire game are set through the System Configuration Manager.  For a full description of the common options that apply in both online and offline play, see the [base AnyRPG documentation](https://docs.anyrpg.org/anymmo/getting-started/configuring-your-game).

This page will describe the options that apply exclusively in network mode.  They can be found in the SystemConfigurationManager under the Network section.

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### Network Configuration

| Name                   | Description                                                                                                                                                                                                                                                                                                                                                                                                                             |
| ---------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| API Server Address     | Currently unused.  Will be supported when full MMO mode is implemented.                                                                                                                                                                                                                                                                                                                                                                 |
| Game Server Address    | The IP address or DNS name of the server. This is the address that will be displayed by default when a client displays the login window.                                                                                                                                                                                                                                                                                                |
| Client Version         | <p>When a client logs in, it checks to ensure the client version is the same as what is required by the server.<br>This number should be incremented any time a change is made to the API (such as AnyMMO version updates), and any time new content is added to the game (such as scriptable objects, scenes, etc).<br>If the client version does not match, they will be presented with a download link to download a new client.</p> |
| Client Download URL    | The link to display when a client version is too low on login attempt.                                                                                                                                                                                                                                                                                                                                                                  |
| Lobby Game Scene Names | <p>A list of scenes that are available as lobby game starting scenes.<br>AnyMMO allows you to make complex lobby games with multiple scenes such as world zones and dungeons.<br>For this reason, when new scenes are added to a game, they are not automatically available as lobby game starting scenes and must be manually added to the list.</p>                                                                                   |

### Scenes
