Pressure Switch
An Pressure Switch is a type of switch that is activated when a RigidBody with a certain weight moves into its collider.
Properties
Name
Description
Control Objects
A list of links to other Interactable Options in the same scene.
Switch Group
A list of other Switch-type Interactable Options. All of the other options must be in the Open Position for this switch to activate its Control Objects.
Activation Limit
The number of times this switch can be activated. 0 is unlimited.
Minimum Weight
The minimum weight a RigidBody must have to activate this switch.
Dependencies
An Interactable Monobehavior must be on the same GameObject.
For a pressure switch to do anything, it needs to have links to at least one other valid Interactable Option in the same scene.
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