Pressure Switch
An Pressure Switch is a type of switch that is activated when a RigidBody with a certain weight moves into its collider.
Properties
Name | Description |
---|---|
Control Objects | A list of links to other Interactable Options in the same scene. |
Switch Group | A list of other Switch-type Interactable Options. All of the other options must be in the Open Position for this switch to activate its Control Objects. |
Activation Limit | The number of times this switch can be activated. 0 is unlimited. |
Minimum Weight | The minimum weight a RigidBody must have to activate this switch. |
Dependencies
An Interactable Monobehavior must be on the same GameObject.
For a pressure switch to do anything, it needs to have links to at least one other valid Interactable Option in the same scene.
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