Pressure Switch

An Pressure Switch is a type of switch that is activated when a RigidBody with a certain weight moves into its collider.

Properties

NameDescription

Control Objects

A list of links to other Interactable Options in the same scene.

Switch Group

A list of other Switch-type Interactable Options. All of the other options must be in the Open Position for this switch to activate its Control Objects.

Activation Limit

The number of times this switch can be activated. 0 is unlimited.

Minimum Weight

The minimum weight a RigidBody must have to activate this switch.

Dependencies

  • An Interactable Monobehavior must be on the same GameObject.

  • For a pressure switch to do anything, it needs to have links to at least one other valid Interactable Option in the same scene.

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