Weapon Skill
A weapon skill defines common properties for weapons of the same type. It can also be optionally required that a character knows it in order to equip or use weapons of that type.
Creation
To create a weapon skill, find (or create) the GameName/Resources/GameName/WeaponSkill folder in the project tab and right click. Choose Create > AnyRPG > WeaponSkill.
Properties
Next Steps
Add a weapon skill to a Weapon to allow it to use these shared properties.
Add a weapon skill to Capabilities, allowing any character with those capabilities to wield weapons that require the skill.
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