Pet Effect

A pet effect is a special type of status effect that includes an additional check to ensure the target is a capturable pet before putting it under the casters control.

Creation

To create a pet effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > PetEffect.

Properties

Pet effects do not have any properties other than the properties of its parent class, Status Effect.

Next steps

Last updated