> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/status-effect-type.md).

# Status Effect Type

## Creation

To create a status effect type, find (or create) the *GameName/Resources/GameName/StatusEffectType* folder in the project tab and right click.  Choose *Create > AnyRPG > StatusEffectType*.

## Properties

Status effect types do not contain any additional properties beyond the basic [Scriptable Object](/scriptable-objects/scriptable-objects-introduction.md) properties shared by all AnyRPG data.

## Next Steps

* Define a [Status Effect](/scriptable-objects/ability-effects/status-effect.md)'s type by filling in its *Status Effect Type* field.
