> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/chat-commands/set-level-command.md).

# Set Level Command

{% embed url="<https://youtu.be/3APSwGQC4nc>" %}

## Creation

To create a set level command, find (or create) the *GameName/Resources/GameName/ChatCommand* folder in the project tab and right click.  Choose *Create > AnyRPG > Chat Commands > Set Level Command*.

## Properties

| Name         | Description                                                                                      |
| ------------ | ------------------------------------------------------------------------------------------------ |
| Fixed Level  | If true, the player level will always be set to the level specified in the *Level Number* field. |
| Level Number | If *Fixed Level* is set to true, this is the level the player will be set to.                    |

## Examples

| Command      | Effect                      |
| ------------ | --------------------------- |
| /setlevel 10 | Set the player to level 10. |
| /maxlevel    | Set the player to level 50. |
