Faction
Factions allow for groups of characters to have the same relationship disposition toward other groups of characters.
Last updated
Factions allow for groups of characters to have the same relationship disposition toward other groups of characters.
Last updated
To create a faction, find (or create) the GameName/Resources/GameName/Faction folder in the project tab and right click. Choose Create > AnyRPG > Factions > Faction.
New Game Option
If true, this faction can be chosen as the faction the player will be part of when starting a new game.
Default Starting Zone
Default Starting Location Tag
If not empty, players starting as this faction will spawn at the transform with this tag.
Races
Add System Profiles
Character Creator Profile Names
Environment Preview
Equipment Names
Default Disposition
The disposition (relationship) that this faction has toward any faction not specifically in its disposition list.
Disposition List
A list of factions and the dispositions that this faction will have toward them. Faction Name The name of a faction Disposition The disposition (relationship) that this faction will have toward them.
Capabilities
Class Capability List
Configure the System Configuration Manager to allow choosing a faction when starting a new game.
The zone () that new players will start in if this faction is chosen when starting a new game.
A list of that are available to choose from when this faction is selected when starting a new game.
If true, the Default Unit Profiles from the will be available to choose from when this faction is selected when starting a new game.
A list of that the player can choose from when starting as this faction.
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A list of that will be worn by a new player when starting the game as this faction.
A list of that any character that is part of this faction will have.
A list of character classes, and the capabilities that those classes will have. Character Classes A list of . Capabilities The specific that any in the Character Classes list will have.