Behavior Config
A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character.
Last updated
A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character.
Last updated
To create a behavior config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > BehaviorConfig.
Name | Description |
---|---|
Behavior Names | A list of Behavior Profiles that can be run. |
Add a behavior config to a Unit Profile to allow the character to run behaviors.