Behavior Config

A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character.

Creation

To create a behavior config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > BehaviorConfig.

Properties

NameDescription

Behavior Names

A list of Behavior Profiles that can be run.

Next Steps

  • Add a behavior config to a Unit Profile to allow the character to run behaviors.

Last updated