Behavior Config

A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character.


To create a behavior config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > BehaviorConfig.



Behavior Names

A list of Behavior Profiles that can be run.

Next Steps

  • Add a behavior config to a Unit Profile to allow the character to run behaviors.

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