Behavior Config
A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character.
Creation
To create a behavior config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > BehaviorConfig.
Properties
Name
Description
Behavior Names
A list of Behavior Profiles that can be run.
Next Steps
Add a behavior config to a Unit Profile to allow the character to run behaviors.
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