Teleport Effect

A teleport effect teleports the caster to another scene.


To create a teleport effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > TeleportEffect.


In addition to all the properties of its parent class, Fixed Length Effect, teleport effects have the following properties.
Level Name
The name of the Scene to load.
Location Tag
The name of a tag to search for in the scene. If the tag is found, the player will spawn at the location of the GameObject with the tag.
Override Spawn Location
If true, the player will spawn at the Vector3 location in the Spawn Location field.
Spawn Location
The Vector3 location the player will spawn at if the Override Spawn Location field is set to true.
Override Spawn Direction
If true the player will spawn with their forward direction set to the Vector3 direction in the Spawn Forward Direction field.
Spawn Forward Direction
The Vector3 direction that the player should be facing when they spawn if the Override Spawn Direction field is set to true.

Next steps

  • Add a teleport effect to an Ability.
  • Add a teleport effect to another Ability Effect to chain them together.