Teleport Effect
A teleport effect teleports the caster to another scene.
Last updated
A teleport effect teleports the caster to another scene.
Last updated
To create a teleport effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > TeleportEffect.
In addition to all the properties of its parent class, Fixed Length Effect, teleport effects have the following properties.
Name | Description |
---|---|
Level Name | The name of the Scene to load. |
Location Tag | The name of a tag to search for in the scene. If the tag is found, the player will spawn at the location of the GameObject with the tag. |
Override Spawn Location | If true, the player will spawn at the Vector3 location in the Spawn Location field. |
Spawn Location | The Vector3 location the player will spawn at if the Override Spawn Location field is set to true. |
Override Spawn Direction | If true the player will spawn with their forward direction set to the Vector3 direction in the Spawn Forward Direction field. |
Spawn Forward Direction | The Vector3 direction that the player should be facing when they spawn if the Override Spawn Direction field is set to true. |
Add a teleport effect to an Ability.
Add a teleport effect to another Ability Effect to chain them together.