Last updated
Last updated
To create a class specialization, find (or create) the GameName/Resources/GameName/ClassSpecialization folder in the project tab and right click. Choose Create > AnyRPG > CharacterClassSpecialization.
Enable Character Class Specialization selection in the System Configuration Manager of a game.
A class specialization gives characters access to abilities, traits, power resources, character stats, weapon skills, and armor skills.
New Game Option
If true, the class specialization can be chosen for new characters when starting a new game.
Equipment Names
A list of that will be equipped by characters that choose the character class when starting a new game.
Class Names
A list of names. The character must be one of the classes in the list to choose the class specialization.
Capabilities
Lists of , traits, , and armor skills the class specialization provides. See for descriptions.
Primary Stats
A List of that define primary stat budgets per level and secondary stats and power resources granted by those primary stats.
Power Resources
A list of the character will have access to.
Power Enhancer Stats
Deprecated. No longer in use.
Valid Pet Types
A list of the character can keep as pets. This property will only be used if the character has an ability that allows them to capture a pet.