Water Body
A Water Body is an enclosed area the player can float and swim within.
Properties
Name | Description |
---|---|
My Collider | A link to a Collider. |
Use Fog | If true, fog will be enabled when the camera is within the bounds of the collider to give a realistic under water effect by limiting the distance that the player can see. |
Fog Color | The color of the fog to be used when the camera is in the water. |
Fog Density | The density of the fog. More dense fog means the distance a player can see is smaller. |
Enter Water Audio Profile Name | An Audio Profile containing a link to an audio clip to play for a splash sound when entering the water. |
Swim Loop Audio Profile Name | An Audio Profile containing a link to an audio clip to loop when the player is swimming on the surface of the water. |
Swim Hits Audio Profile Name | An Audio Profile containing a link to audio clip to play whenever the players hands hit the water when the player is swimming on the surface of the water. |
Dependencies
A collider is required on the same GameObject as the Water Body so that players can be detected when they enter the water.
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