> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/ability-effects/capture-pet-effect.md).

# Capture Pet Effect

## Creation

To create a capture pet effect, find (or create) the *GameName/Resources/GameName/AbilityEffect* folder (or any subfolder) in the project tab and right click.  Choose *Create > AnyRPG > Abilities > Effects > CapturePetEffect*.

## Properties

In addition to all the properties of its parent class, [Fixed Length Effect](/scriptable-objects/ability-effects.md#fixed-length-effect-properties), capture pet effects have the following properties.

| Name                   | Description                                                                               |
| ---------------------- | ----------------------------------------------------------------------------------------- |
| Unit Type Restrictions | A list of [Unit Types](/scriptable-objects/unit-type.md) that the ability can be cast on. |

## Next steps

* Add a capture pet effect to an [Ability](/scriptable-objects/abilities.md).
* Add a capture pet effect to another [Ability Effect](/scriptable-objects/ability-effects.md) to chain them together.
