Prefab Profile
A prefab profile contains a link to a Unity Prefab and information about how to position and scale it relative to its parent.
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A prefab profile contains a link to a Unity Prefab and information about how to position and scale it relative to its parent.
Last updated
To create a prefab profile, find (or create) the GameName/Resources/GameName/PrefabProfile folder in the project tab and right click. Choose Create > AnyRPG > PrefabProfile.
Name | Description |
---|---|
Prefab | A link to a Unity Prefab to spawn. |
Position | The Vector3 position of the Prefab relative to its parent, when held (unsheathed). |
Rotation Is Global | If true, the value in the Rotation property will be considered global, rather than local (relative to the parent). |
Rotation | The Vector3 rotation of the Prefab when held (unsheathed). |
Scale | The Vector3 scale of the Prefab relative to the parent when held (unsheathed). |
Target Bone | The GameObject in the hierarchy to attach the Prefab to when held (unsheathed). |
Unsheath Audio Profile name | The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the unsheathed position. |
Sheathed Position | The Vector3 position of the Prefab relative to its parent, when sheathed. |
Sheathed Rotation | The Vector3 rotation of the Prefab when sheathed. |
Sheathed Scale | The Vector3 scale of the Prefab relative to the parent when sheathed. |
Sheathed Target Bone | The GameObject in the hierarchy to attach the Prefab to when sheathed. |
Sheath Audio Profile Name | The name of an Audio Profile that contains a link to an audio clip to play when the Prefab is moved to the sheathed position. |
Use Item Pickup | If true, the following values will be used for item pickups instead of the default (sheathed) values. |
Pickup Position | The Vector3 position of the Prefab relative to its parent, when used as an item pickup. |
Pickup Rotation | The Vector3 rotation of the Prefab when used as an item pickup. |
Pickup Scale | The Vector3 scale of the Prefab relative to the parent when used as an item pickup. |
Use prefab profile for an Equipment model.
Use a prefab profile for a Weapon model.
Use a prefab profile for an Armor model.
Use a prefab profile for a character model of a Unit Profile.
Use a prefab profile for a Gathering Node.
Use a prefab profile for a Mount.
Use a prefab profile for a Projectile.
Use a prefab profile for a Status Effect.
Use a prefab profile for a casting effect of an Ability.