> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/equipment-slot-profile.md).

# Equipment Slot Profile

## Creation

To create an equipment set, find (or create) the *GameName/Resources/GameName/EquipmentSlotProfile* folder in the project tab and right click.  Choose *Create > AnyRPG > Equipment> EquipmentSlot*.

## Properties

| Name                     | Description                                                                                                                                                                      |
| ------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Main Weapon Slot         | If true, the icon from any [Item](/scriptable-objects/items.md) equipped in this slot will be used for auto-attack [Abilities](/scriptable-objects/abilities.md) on action bars. |
| Stat Weight              | A weighted value to control distribution of [Stats](/scriptable-objects/character-stat.md) among gear.                                                                           |
| Equipment Slot Type List | A list of [Equipment Slot Types](/scriptable-objects/equipment-slot-type.md) that can be equipped in this physical slot.                                                         |
| Set On Hit Audio         | If true, items in this list will set on-hit audio sounds if they have one.  This is mostly useful for weapon slots.                                                              |

## Next Steps

* If new equipment slot profiles are defined, a custom UI will need to be created that will display the new slots.
