# Status Effect Group

## Creation

To create a status effect group, find (or create) the *GameName/Resources/GameName/StatusEffectGroup* folder in the project tab and right click.  Choose *Create > AnyRPG > StatusEffectGroup*.

## Properties

| Name             | Description                                                                                                                                                                                                                                                                                                                 |
| ---------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Exclusive Option | <p>An enumeration of options controlling how <a href="/pages/nkiy7lhX8VDJ1sAKrs3K">Status Effects</a> are blocked are overwritten.<br><strong>Last</strong><br>The most recent effect always overwrites any earlier effects.<br><strong>First</strong><br>The first effect blocks any other effects from being applied.</p> |

## Next Steps

* Add a [Status Effect](/scriptable-objects/ability-effects/status-effect.md) to a group by filling in its *Status Effect Group* field.


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