A status effect group defines similar status effects, and prevents a character from having more than one effect from the group active at the same time.
To create a status effect group, find (or create) the GameName/Resources/GameName/StatusEffectGroup folder in the project tab and right click. Choose Create > AnyRPG > StatusEffectGroup.
An enumeration of options controlling how Status Effects are blocked are overwritten.
The most recent effect always overwrites any earlier effects.
The first effect blocks any other effects from being applied.
Add a Status Effect to a group by filling in its Status Effect Group field.