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Status Effect Group
A status effect group defines similar status effects, and prevents a character from having more than one effect from the group active at the same time.

Creation

To create a status effect group, find (or create) the GameName/Resources/GameName/StatusEffectGroup folder in the project tab and right click. Choose Create > AnyRPG > StatusEffectGroup.

Properties

Name
Description
Exclusive Option
An enumeration of options controlling how Status Effects are blocked are overwritten. Last The most recent effect always overwrites any earlier effects. First The first effect blocks any other effects from being applied.

Next Steps

  • Add a Status Effect to a group by filling in its Status Effect Group field.
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Creation
Properties
Next Steps