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Status Effect Group
A status effect group defines similar status effects, and prevents a character from having more than one effect from the group active at the same time.
To create a status effect group, find (or create) the GameName/Resources/GameName/StatusEffectGroup folder in the project tab and right click. Choose Create > AnyRPG > StatusEffectGroup.

Name | Description |
---|---|
Exclusive Option | An enumeration of options controlling how Status Effects are blocked are overwritten.
Last
The most recent effect always overwrites any earlier effects.
First
The first effect blocks any other effects from being applied. |
Last modified 1yr ago