> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/chat-commands/gain-item-command.md).

# Gain Item Command

{% embed url="<https://youtu.be/3APSwGQC4nc>" %}

## Creation <a href="#creation" id="creation"></a>

To create a gain item command, find (or create) the *GameName/Resources/GameName/ChatCommand* folder in the project tab and right click. Choose *Create > AnyRPG > Chat Commands > Gain Item Command*.​​​

## Properties

| Name       | Description                                                                     |
| ---------- | ------------------------------------------------------------------------------- |
| Fixed Item | If true, the item provided will be the item listed in the *Item Name* property. |
| Item Name  | The name of the item to be provided if the *Fixed Item* property is true.       |

## Examples

| Command                        | Effect                                          |
| ------------------------------ | ----------------------------------------------- |
| /gainsword                     | Gain the item defined in the Item Name property |
| /gainitem Basic One Hand Sword | Gain the item named *Basic One Hand Sword*.     |
