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Gathering Node Config

A gathering node config creates a gathering node interactable option, allowing the player to gather crafting resources.

Creation

To create a gathering node config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > GatheringNodeConfig.

Properties

Name
Description

Loot Table Names

A list of Loot Tables containing Items this node can drop when gathering is performed.

Spawn Timer

The number seconds after all Items have been looted before the node resets and spawns again.

Ability Name

The name of a Gather Ability the player must know to interact with the gathering node.

Skill Name

The skill required to gather from this node, or empty for none.

Required Skill Level

The required skill level to gather from this node.

Chance To Gain Level

The chance to gain a skill level when gathering from this node. 1 = 100% chance, 0.5 = 50% chance, etc. This only applies if skill experience is not in use for this skill.

Skill Experience Reward

The amount of skill experience to give when gathering from this node.

Max Skill Experience Level

The maximum skill level at which skill experience will be granted for this node. If the character skill is higher than this level, they will get no skill experience. 0 means this node will never stop giving experience.

Character Experience Reward

The amount of character experience to give when gathering from this node.

Max Character Experience Level

The maximum character level at which character experience will be granted for this node. If the character is higher than this level, they will get no experience. 0 means this node will never stop giving experience.

Next Steps

  • Add a gathering node config to an Interactable to allow gathering from it.

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