Gathering Node Config
A gathering node config creates a gathering node interactable option, allowing the player to gather crafting resources.
Creation
To create a gathering node config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > GatheringNodeConfig.
Properties
Loot Table Names
A list of Loot Tables containing Items this node can drop when gathering is performed.
Spawn Timer
The number seconds after all Items have been looted before the node resets and spawns again.
Ability Name
The name of a Gather Ability the player must know to interact with the gathering node.
Skill Name
The skill required to gather from this node, or empty for none.
Required Skill Level
The required skill level to gather from this node.
Chance To Gain Level
The chance to gain a skill level when gathering from this node. 1 = 100% chance, 0.5 = 50% chance, etc. This only applies if skill experience is not in use for this skill.
Skill Experience Reward
The amount of skill experience to give when gathering from this node.
Max Skill Experience Level
The maximum skill level at which skill experience will be granted for this node. If the character skill is higher than this level, they will get no skill experience. 0 means this node will never stop giving experience.
Character Experience Reward
The amount of character experience to give when gathering from this node.
Max Character Experience Level
The maximum character level at which character experience will be granted for this node. If the character is higher than this level, they will get no experience. 0 means this node will never stop giving experience.
Next Steps
Add a gathering node config to an Interactable to allow gathering from it.
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