> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/interactable-option-configurations/gathering-node-config.md).

# Gathering Node Config

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## Creation

To create a gathering node config, find (or create) the *GameName/Resources/GameName/InteractableOptionConfig* folder in the project tab and right click.  Choose *Create > AnyRPG > Interactable > GatheringNodeConfig*.

## Properties

| Name                           | Description                                                                                                                                                                                                                |
| ------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Loot Table Names               | A list of [Loot Tables](/scriptable-objects/loot-table.md) containing [Items](/scriptable-objects/items.md) this node can drop when gathering is performed.                                                                |
| Spawn Timer                    | The number seconds after all [Items](/scriptable-objects/items.md) have been looted before the node resets and spawns again.                                                                                               |
| Ability Name                   | The name of a [Gather Ability](/scriptable-objects/abilities/gather-ability.md) the player must know to interact with the gathering node.                                                                                  |
| Skill Name                     | The skill required to gather from this node, or empty for none.                                                                                                                                                            |
| Required Skill Level           | The required skill level to gather from this node.                                                                                                                                                                         |
| Chance To Gain Level           | The chance to gain a skill level when gathering from this node. 1 = 100% chance, 0.5 = 50% chance, etc. This only applies if skill experience is not in use for this skill.                                                |
| Skill Experience Reward        | The amount of skill experience to give when gathering from this node.                                                                                                                                                      |
| Max Skill Experience Level     | The maximum skill level at which skill experience will be granted for this node. If the character skill is higher than this level, they will get no skill experience. 0 means this node will never stop giving experience. |
| Character Experience Reward    | The amount of character experience to give when gathering from this node.                                                                                                                                                  |
| Max Character Experience Level | The maximum character level at which character experience will be granted for this node. If the character is higher than this level, they will get no experience. 0 means this node will never stop giving experience.     |

## Next Steps

* Add a gathering node config to an Interactable to allow gathering from it.
