> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/currency.md).

# Currency

## Creation

To create a currency, find (or create) the *GameName/Resources/GameName/Currency* folder in the project tab and right click.  Choose *Create > AnyRPG > Currencies > Currency*.

## Properties

Currency has no additional properties beyond the properties [shared](/scriptable-objects/scriptable-objects-introduction.md#properties) by all scriptable objects.

## Next Steps

* Assign a currency to an [Item](/scriptable-objects/items.md) so that it has a vendor buy and sell price.
* Use a currency as a [Quest](/scriptable-objects/quest.md) reward.
* Use a [Currency Item](/scriptable-objects/items/currency-item.md) as loot to provide this currency when defeating an enemy.
* Add a currency to a [Currency Group](/scriptable-objects/currency-group.md) to allow automatic conversion between larger and smaller units.
