Currencies are in-game money that can be given as quest rewards, and used when buying or selling items to/from vendors.


To create a currency, find (or create) the GameName/Resources/GameName/Currency folder in the project tab and right click. Choose Create > AnyRPG > Currencies > Currency.


Currency has no additional properties beyond the properties shared by all scriptable objects.

Next Steps

  • Assign a currency to an Item so that it has a vendor buy and sell price.

  • Use a currency as a Quest reward.

  • Use a Currency Item as loot to provide this currency when defeating an enemy.

  • Add a currency to a Currency Group to allow automatic conversion between larger and smaller units.

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