Projectile Script

A projectile script is attached to a prefab that will travel through the air toward a target such as fireballs, arrows, tornadoes, etc.



Audio Source

A link to an audio source that will be used to play a sound while the projectile is in motion.


  • A Collider marked as a trigger, and a Rigidbody marked as Kinematic are both required on the same GameObject in order for the projectile to detect a collission with a target.

  • An Audio Source is required to play a sound while travelling toward a target.

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