Animated Actions allow the character to perform any animation.
To create an animated action, find (or create) the GameName/Resources/GameName/AnimatedAction folder in the project tab and right click. Choose Create > AnyRPG > AnimatedAction.
The animation that the character will play when this action is performed.
Animation Profile Name
An animation profile containing animations. The character will play the first cast clip when the action is performed. This property is only used if the AnimationClip property is empty.
Casting Audio Profile
The name of an audio profile containing an audio file to play when the action is performed.
Holdable Object List
A List of prefab profiles to spawn when the action is performed.
Animated actions can be used in the following scriptable objects.
Last modified 1yr ago