> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/ability-effects/pet-control-effect.md).

# Pet Control Effect

## Creation

To create a pet control effect, find (or create) the *GameName/Resources/GameName/AbilityEffect* folder (or any subfolder) in the project tab and right click.  Choose *Create > AnyRPG > Abilities > Effects > PetControlEffect*.

## Properties

In addition to all the properties of its parent class, [Status Effect](/scriptable-objects/ability-effects/status-effect.md), pet control effects have the following properties.

| Name             | Description                                                                                  |
| ---------------- | -------------------------------------------------------------------------------------------- |
| Pet Effect Names | A list of [Pet Effects](/scriptable-objects/ability-effects/pet-effect.md) that summon pets. |

## Next steps

* Add a pet control effect to an [Ability](/scriptable-objects/abilities.md).
* Add a pet control effect to another [Ability Effect](/scriptable-objects/ability-effects.md) to chain them together.
