Armor is wearable equipment that can have an armor class associated with it, optionally restricting who can wear it based on their known armor skills.
To create a faction, find (or create) the GameName/Resources/GameName/Item/Equipment folder (or any subfolder of that folder) in the project tab and right click. Choose Create > AnyRPG > Inventory > Equipment > Armor.
Require Armor Class
If true, this armor can only be equipped if the character knows the Armor Class in the Armor Class Name field.
Armor Class Name
- Configure a Character Class' Equipment Names list to provide this armor to newly created characters of that class.
- Configure a Character Race's Equipment Names list to provide this armor to newly created characters of that race.
- Configure a Class Specialization's Equipment Names list to provide this armor to a newly created characters of that specialization.
- Add armor to an Equipment Set to give it unique set bonuses when one or more pieces of a set are equipped.