> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/items/power-resource-potion.md).

# Power Resource Potion

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## Creation

To create a power resource potion, find (or create) the *GameName/Resources/GameName/Item* folder in the project tab and right click.  Choose *Create > AnyRPG > Inventory > Items > Power Resource Potion*.

## Properties

Power resource potions are a type of item.  See [Items](/scriptable-objects/items.md) for their base properties.

| Name              | Description                                                                                                                                                                                                                                                                                                                                                 |
| ----------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Tool Tip          | This text will appear in the tooltip "Use:" section and describes what the item does when used.                                                                                                                                                                                                                                                             |
| Cool Down         | The time in seconds that must pass after using this item before another item of the same type can be used again.                                                                                                                                                                                                                                            |
| Action Type       | <p><strong>None</strong><br>This item will not cause the character to perform any action when used.<br><strong>Inline</strong><br>The action properties will be defined directly.<br><strong>Named</strong><br>The action properties defined by the named <a href="/pages/7SbL5GBz0N8TmDo2QqNT">Animated Action</a> will be performed by the character.</p> |
| Action Name       | The name of an [Animated Action](/scriptable-objects/animated-action.md) the character will perform when the item is used.                                                                                                                                                                                                                                  |
| Action Properties | [Animated Action](/scriptable-objects/animated-action.md) properties defined directly on this item that the character will perform when the item is used.                                                                                                                                                                                                   |
| Resource Amounts  | A list of [Power Resources](/scriptable-objects/power-resource.md) and the amounts of each that will be refilled when this item is used.                                                                                                                                                                                                                    |

## Next Steps

* Add a power resource potion to a [Vendor Collection](/scriptable-objects/vendor-collection.md) so it can be purchased from a [Vendor](/scriptable-objects/interactable-option-configurations/vendor-config.md).
* Add a power resource potion to a [Loot Table](/scriptable-objects/loot-table.md) so that it can drop upon defeat of an enemy.
* Add a power resource potion as an output to a [Recipe](/scriptable-objects/recipe.md) so that it can be crafted.
