# Crafting Node Config

{% embed url="<https://youtu.be/91BfCovDp28>" %}

## Creation

To create a crafting node config, find (or create) the *GameName/Resources/GameName/InteractableOptionConfig* folder in the project tab and right click.  Choose *Create > AnyRPG > Interactable > CraftingNodeConfig*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2F8MMxy99v1QgKLvRRLsdr%2Fimage.png?alt=media\&token=feabf96d-3d27-40af-a822-b97aa3aab81c)

## Properties

| Name         | Description                                                                                                                           |
| ------------ | ------------------------------------------------------------------------------------------------------------------------------------- |
| Ability Name | The name of the [Craft Ability](https://docs.anyrpg.org/scriptable-objects/abilities/craft-ability) the crafting window will support. |

## Next Steps

* Add a crafting node config to a [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile) to allow the character to open the crafting window and craft items.
