Channeled Effect

A channeled effect is a type of intermediate effect that is responsible for delaying the cast of subsequent effects.


To create a channeled effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > ChanneledEffect.


In addition to all the properties of its parent class, Fixed Length Effect, channeled effects have the following properties.

Next steps

  • Add a channeled effect to an Ability.

  • Add a channeled effect to another Ability Effect to chain them together.

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