Item Quality
An item quality can be assigned to an item, allowing that item to share similar settings with other items of the same quality like stat multipliers, icon background colors, and more.
To create an item quality, find (or create) the GameName/Resources/GameName/ItemQuality folder in the project tab and right click. Choose Create > AnyRPG > ItemQuality.

Name | Description |
---|---|
Stat Multiplier | |
Allow Random Items | |
Random Weight | When a random item quality is chosen, all weights are added up before a number if chosen. This controls the chance an Item of this quality will be created. A larger number in relation to other numbers of other item qualities will give a higher chance. |
Random Quality Prefix | |
Random Stat Count | If an Item of this quality is created with random stats, this is the number of random stats that will be chosen. |
Dynamic Item Level | If true, any Item of this quality will automatically scale their level, regardless of whether they individually have level scaling enabled. |
Buy Price Multiplier | |
Sell Price Multiplier | |
Require Sell Confirmation | If true, a popup window will appear asking the player to confirm any time they try to sell an Item with this quality. |
Quality Color | The color that will be used for text and image backgrounds whenever an Item of this quality is displayed in the UI. |
Tint Background Image | If true, the background image if an Item displayed in the UI will have its color set to this color, instead of black. |
Last modified 1yr ago