> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/resource-description.md).

# Resource Description

## Creation

To create a resource description, find (or create) the *GameName/Resources/GameName/ResourceDescription* folder in the project tab and right click.  Choose *Create > AnyRPG > ResourceDescription*.

## Properties

| Name                  | Description                                                                                                                                               |
| --------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Resource Name         | This field is generally used as the lookup name (database key) when looking up a resource description.                                                    |
| Display Name          | The text in this field will override the *Display Name* field of whatever scriptable object this resource description is being used for.                  |
| Icon                  | The image linked in this field will override the *Icon* field of whatever scriptable object this resource description is being used for.                  |
| Icon Background Image | The image linked in this field will override the *Icon Background Image* field of whatever scriptable object this resource description is being used for. |
| Description           | The text in this field will override the *Description* field of whatever scriptable object this resource description is being used for.                   |

## Next Steps

* Use a resource description to override settings in [Items](/scriptable-objects/items.md).
* Use a resource description to override settings in [Abilities](/scriptable-objects/abilities.md).
* Use a resource description to override the display name of a scene file.
