Taunt Effect

A taunt effect forces an AI enemy to target the caster for a specified amount of time.


To create a taunt effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > TauntEffect.


Taunt Effects do not have any properties other than the properties of its parent class, Status Effect.

Next steps

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