Playable Director Controller

A playable director controller is attached to a prefab that contains a Playable Director component with a Unity Timeline, and is responsible for playing the timeline.


A playable director controller has no properties.


A playable director will be triggered to play its timeline when the name of the timeline matches the TimeLine Name field in a Cutscene. The Cutscene can be started automatically upon loading the scene by the Scene Node, or triggered manually through a Cutscene Interactable.


  • A PlaybleDirector component should be attached to the same prefab.

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