Playable Director Controller
A playable director controller is attached to a prefab that contains a Playable Director component with a Unity Timeline, and is responsible for playing the timeline.
Properties
A playable director controller has no properties.
Usage
A playable director will be triggered to play its timeline when the name of the timeline matches the TimeLine Name field in a Cutscene. The Cutscene can be started automatically upon loading the scene by the Scene Node, or triggered manually through a Cutscene Interactable.
Dependencies
A PlaybleDirector component should be attached to the same prefab.
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