# Class Change Config

## Creation

To create a behavior config, find (or create) the *GameName/Resources/GameName/InteractableOptionConfig* folder in the project tab and right click.  Choose *Create > AnyRPG > Interactable > ClassChangeConfig*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FEGptM0zVA6wDFUY06uda%2Fimage.png?alt=media\&token=d5145774-52b1-4e48-a332-2a7edb4a17b3)

## Properties

| Name       | Description                                                                                                             |
| ---------- | ----------------------------------------------------------------------------------------------------------------------- |
| Class Name | The name of the [Character Class](https://docs.anyrpg.org/scriptable-objects/character-class) the player can change to. |

## Next Steps

* Add a class change config to a [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile) to allow the character to open the class change window.
