Summon Effect
A summon effect summons a character to act as a pet.
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A summon effect summons a character to act as a pet.
Last updated
To create a summon effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > SummonEffect.
In addition to all the properties of its parent class, Fixed Length Effect, summon effects have the following properties.
Unit Profile Name
The Unit Profile of the character to be summoned as a pet.
Add a summon effect to an Ability.
Add a summon effect to another Ability Effect to chain them together.