A summon effect summons a character to act as a pet.
Creation
To create a summon effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > SummonEffect.
Properties
In addition to all the properties of its parent class, Fixed Length Effect, summon effects have the following properties.
Name
Description
Unit Profile Name
The Unit Profile of the character to be summoned as a pet.