# Unit Toughness

## Creation

To create a unit toughness, find (or create) the *GameName/Resources/GameName/UnitToughness* folder in the project tab and right click.  Choose *Create > AnyRPG > UnitToughness*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FmgnS5gNazXBpOM4xtnvL%2Fimage.png?alt=media\&token=8c8ab969-6658-4940-b403-f5841cb42bb2)

## Properties

| Name                            | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |
| ------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Focus Projector Override Map    | <p>A list of properties that will override the default highlight circle shown on the ground when a character is highlighted.<br><strong>Source Color</strong><br>If the <a href="faction">Faction</a> relationship color matches this color, then the settings in this list element will be used.<br><strong>Projector Material</strong><br>The material to replace the default highlight image material.<br><strong>Tint Material</strong><br>If true, the <em>Projector Material</em> will also be tinted with the color.</p> |
| Currency Multiplier             | The amount that the total currency gained from a kill will be multiplied by.                                                                                                                                                                                                                                                                                                                                                                                                                                                    |
| Experience Multiplier           | The amount that the total experience gained from a kill will be multiplied by.                                                                                                                                                                                                                                                                                                                                                                                                                                                  |
| Default Resource Multiplier     | All [Power Resources](https://docs.anyrpg.org/scriptable-objects/power-resource) will be multiplied by this value.                                                                                                                                                                                                                                                                                                                                                                                                              |
| Resource Multipliers            | <p>A list of specific <a href="power-resource">Power Resources</a> to multiply.<br><strong>Resource Name</strong><br>The name of a <a href="power-resource">Power Resource</a> to multiply.<br><strong>Value Multiplier</strong><br>The amount to multiply the <a href="power-resource">Power Resource</a> by.</p>                                                                                                                                                                                                              |
| Default Primary Stat Multiplier | The amount to multiply all [Character Stats](https://docs.anyrpg.org/scriptable-objects/character-stat) by.                                                                                                                                                                                                                                                                                                                                                                                                                     |
| Primary Stat Multipliers        | <p>A list of specific <a href="character-stat">Character Stats</a> to multiply.<br><strong>Stat Name</strong><br>The name of a <a href="character-stat">Character Stat</a> to multiply.<br><strong>Stat Multiplier</strong><br>The amount to multiply the <a href="character-stat">Character Stat</a> by.</p>                                                                                                                                                                                                                   |

## Next Steps

* Add a unit toughness value to a [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile) to make it tougher.
