Environment State Profile
An environment state profile references a skybox material profile and can be used to change the skybox from a timeline during a cutscene.
To create an environment state profile, find (or create) the GameName/Resources/GameName/EnvironmentStateProfile folder in the project tab and right click. Choose Create > AnyRPG > EnvironmentState.

Name | Description |
---|---|
Sky Box Material Profile Name |
Last modified 8mo ago