Heal Effect

A heal effect heals a target, restoring one or more power resources.


To create a heal effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > HealEffect.


Heal Effects do not have any properties other than the properties of its parent class, Amount Effect.

Next steps

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