Heal Effect

A heal effect heals a target, restoring one or more power resources.

Creation

To create a heal effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > HealEffect.

Properties

Heal Effects do not have any properties other than the properties of its parent class, Amount Effect.

Next steps

Last updated