Heal Effect
A heal effect heals a target, restoring one or more power resources.
Last updated
A heal effect heals a target, restoring one or more power resources.
Last updated
To create a heal effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > HealEffect.
Heal Effects do not have any properties other than the properties of its parent class, Amount Effect.
Add a heal effect to an Ability.
Add a heal effect to another Ability Effect to chain them together.