Attack Effect
An attack effect does damage to a target, draining one or more power resources.
Last updated
An attack effect does damage to a target, draining one or more power resources.
Last updated
To create an attack effect, find (or create) the GameName/Resources/GameName/AbilityEffect folder (or any subfolder) in the project tab and right click. Choose Create > AnyRPG > Abilities > Effects > AttackEffect.
In addition to all the properties of its parent class, Amount Effect, attack effects have the following properties.
Name | Description |
---|---|
Weapon Attack | If true, this attack will be considered to have been landed by the equipped Weapon. It will play Weapon sounds, as well as trigger Weapon effects and active Status Effect on-hit effects. |
Damage Type | An enumeration of damage types. Physical Weapon damage and physical power will be added to the damage amounts. Ability Spell power will be added to the damage amounts. |
Ignore Armor Percent | If the Damage Type is Physical, the percentage of the target armor to ignore when dealing damage. |
Add an attack effect to an Ability.
Add an attack effect to another Ability Effect to chain them together.