# Mount Effect

## Creation

To create a mount effect, find (or create) the *GameName/Resources/GameName/AbilityEffect* folder (or any subfolder) in the project tab and right click.  Choose *Create > AnyRPG > Abilities > Effects > MountEffect*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FAB0nZPbrPOfpGEe4MwWT%2Fimage.png?alt=media\&token=a06a3d31-b50a-4c74-a423-effb9d137f9c)

## Properties

In addition to all the properties of its parent class, [Status Effect](https://docs.anyrpg.org/scriptable-objects/ability-effects/status-effect), mount effects have the following properties.

| Name              | Description                                                                                             |
| ----------------- | ------------------------------------------------------------------------------------------------------- |
| Unit Profile Name | A [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile) that will serve as the mount. |

## Next steps

* Add a mount effect to an [Ability](https://docs.anyrpg.org/scriptable-objects/abilities).
* Add a mount effect to another [Ability Effect](https://docs.anyrpg.org/scriptable-objects/ability-effects) to chain them together.
