Character Class
A character class gives characters access to abilities, traits, power resources, character stats, weapon skills, and armor skills.
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A character class gives characters access to abilities, traits, power resources, character stats, weapon skills, and armor skills.
Last updated
To create a character class, find (or create) the GameName/Resources/GameName/CharacterClass folder in the project tab and right click. Choose Create > AnyRPG > CharacterClass.
New Game Option
If true, the character class can be chosen for new characters when starting a new game.
Equipment Names
A List of equipment that will be equipped by characters that choose the character class when starting a new game.
Capabilities
Lists of abilities, traits, weapon skills, and armor skills the character class provides. See for descriptions.
Unit Type Capabilities
Lists of and corresponding . Use this property to restrict certain capabilities to specific unit types.
Primary Stats
A List of that define primary stat budgets per level and secondary stats and power resources granted by those primary stats.
Power Resources
A list of the character will have access to.
Valid Pet Types
A list of the character can keep as pets. This property will only be used if the character class has an ability that allows them to capture a pet.
Enable Character Class selection in the System Configuration Manager of a game.