# Attachment Profile

## Creation

To create an attachment profile, find (or create) the *GameName/Resources/GameName/AttachmentProfile* folder in the project tab and right click.  Choose *Create > AnyRPG > AttachmentProfile*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FFe4OfOGvbm2YpyWchejA%2Fimage.png?alt=media\&token=39b41e6f-e414-4bcc-8cdb-e2fcb7c42dba)

## Properties

| Name                   | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         |
| ---------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Attachment Point Nodes | <p>A list of attachment point nodes, which map user friendly bone names to actual bone names.<br><strong>Node Name</strong><br>The user friendly bone name which is referred to in the attachment node of the equipment, spell effect, etc.<br><strong>Position</strong></p><p>The position any object will be attached at, relative to the <em>Target Bone</em>.<br><strong>Rotation Is Global</strong><br>If true, the rotation property will be relative to world space.<br><strong>Rotation</strong><br>The rotation of the object being attached, relative to the target bone, or global if the <em>Rotation Is Global property</em> is true.<br><strong>Scale</strong><br>The scale of the object being attached.<br><strong>Target Bone</strong><br>The actual bone in the character/unit hierarchy that the object will be attached to.</p> |

## Next Steps

* Refer to an attachment profile in the *Ability Object List* field of an [Ability Effect](https://docs.anyrpg.org/scriptable-objects/ability-effects).
* Refer to an attachment profile in the *Holdable Object List* field of an [Ability](https://docs.anyrpg.org/scriptable-objects/abilities).
* Refer to an attachment profile in the *Holdable Object List* field of a piece of [Equipment](https://docs.anyrpg.org/scriptable-objects/items/equipment).
* Refer to an attachment profile in the *Ability Animation Object List* or *Ability Object List* fields of a Weapon Skill.
