Armor Class
An armor class defines how much armor equipment should receive, and optionally who can wear the equipment.
Last updated
An armor class defines how much armor equipment should receive, and optionally who can wear the equipment.
Last updated
To create an armor class, find (or create) the GameName/Resources/GameName/ArmorClass folder in the project tab and right click. Choose Create > AnyRPG > ArmorClass.
Create Armor and assign this armor class to it.
Configure a Character Class to be able to equip gear with this armor class assigned.
Configure a Character Race to be able to equip gear with this armor class assigned.
Configure a Class Specialization to be able to equip gear with this armor class assigned.
Directly Configure a specific Unit Profile to be able to equip gear with this armor class assigned.
Configure a Unit Type to be able to equip gear with this armor class assigned.
Configure the Game Manager for your game so that all characters can equip gear with this armor class assigned.
Name | Description |
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Armor Per Level
The total amount of armor value provided per level if all equipment slots have armor of this type equipped.
The formula per piece of equipment is:
Item Level * Armor Per Level * Item Quality Multiplier * (1 / Total Armor Slots)