# Armor Class

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## Creation

To create an armor class, find (or create) the *GameName/Resources/GameName/ArmorClass* folder in the project tab and right click.  Choose *Create > AnyRPG > ArmorClass*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FAt7ZPReGtBAocGKAwTW4%2Fimage.png?alt=media\&token=af41a815-86ad-457c-a850-783982305423)

## Properties

| Name            | Description                                                                                                                                                                                                                                                      |
| --------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Armor Per Level | <p>The total amount of armor value provided per level if all equipment slots have armor of this type equipped.<br>The formula per piece of equipment is:<br><code>Item Level \* Armor Per Level \* Item Quality Multiplier \* (1 / Total Armor Slots)</code></p> |

## Next Steps

* Create [Armor](https://docs.anyrpg.org/scriptable-objects/items/armor) and assign this armor class to it.
* Configure a [Character Class](https://docs.anyrpg.org/scriptable-objects/character-class) to be able to equip gear with this armor class assigned.
* Configure a [Character Race](https://docs.anyrpg.org/scriptable-objects/character-race) to be able to equip gear with this armor class assigned.
* Configure a [Class Specialization](https://docs.anyrpg.org/scriptable-objects/class-specialization) to be able to equip gear with this armor class assigned.
* Directly Configure a specific [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile) to be able to equip gear with this armor class assigned.
* Configure a [Unit Type](https://docs.anyrpg.org/scriptable-objects/unit-type) to be able to equip gear with this armor class assigned.
* Configure the Game Manager for your game so that all characters can equip gear with this armor class assigned.


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