# Gather Ability

{% embed url="<https://youtu.be/DuNoF0h7lUc>" %}

## Creation

To create a gather ability, find (or create) the *GameName/Resources/GameName/BaseAbility* folder (or any subfolder) in the project tab and right click.  Choose *Create > AnyRPG > Abilities > GatherAbility*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FyRxeVnHCx9E4smPYfaEC%2Fimage.png?alt=media\&token=495b26a3-12d3-48b2-9358-3139bf3926ad)

## Properties

Gather abilities do no contain any properties other than the default properties shared by all [Abilities](https://docs.anyrpg.org/scriptable-objects/abilities).

## Next steps

* Add a gather ability to the *Capabilities* of a [Character Class](https://docs.anyrpg.org/scriptable-objects/character-class).
* Add a gather ability to the *Capabilities* of a [Class Specialization](https://docs.anyrpg.org/scriptable-objects/class-specialization).
* Add a gather ability to the *Capabilities* of a [Unit Type](https://docs.anyrpg.org/scriptable-objects/unit-type).
* Add a gather ability to the *Capabilities* of a [Faction](https://docs.anyrpg.org/scriptable-objects/faction).
* Add a gather ability to the *Capabilities* of a [Unit Profile](https://docs.anyrpg.org/scriptable-objects/unit-profile).
* Add a gather ability to a [Gathering Node Config](https://docs.anyrpg.org/scriptable-objects/interactable-option-configurations/gathering-node-config) to allow the ability to be used to gather from it.
* Add a gather ability to a [Skill](https://docs.anyrpg.org/scriptable-objects/skill) so the player learns it when they learn the [Skill](https://docs.anyrpg.org/scriptable-objects/skill).
