# Item Pickup Config

## Creation

To create an item pickup config, find (or create) the *GameName/Resources/GameName/InteractableOptionConfig* folder in the project tab and right click.  Choose *Create > AnyRPG > Interactable > ItemPickupConfig*.

![](https://2976860065-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fx7Nd93HqSNPpv2JhrViE%2Fuploads%2FW8H2tKWTXivHo80UOAj0%2Fimage.png?alt=media\&token=97e50a5f-eb3e-47fd-98e5-b83ababfedd2)

## Properties

| Name             | Description                                                                                                                                                                                         |
| ---------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Loot Table Names | A list of [Loot Tables](https://docs.anyrpg.org/scriptable-objects/loot-table) containing [Items](https://docs.anyrpg.org/scriptable-objects/items) this node can drop when gathering is performed. |
| Spawn Timer      | The number seconds after all [Items](https://docs.anyrpg.org/scriptable-objects/items) have been looted before the node resets and spawns again.                                                    |

## Next Steps

* Add an item pickup config to an Interactable to allow looting items from it.


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