> For the complete documentation index, see [llms.txt](https://docs.anyrpg.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anyrpg.org/scriptable-objects/weather-profile.md).

# Weather Profile

{% embed url="<https://youtu.be/wrfnFjYcAlA>" %}

## Creation

To create a weather profile, find (or create) the *GameName/Resources/GameName/WeatherProfile* folder in the project tab and right click.  Choose *Create > AnyRPG > WeatherProfile*.

## Properties

| Name                    | Description                                                                                                                                                                                                                                                               |
| ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Prefab Profile          | A prefab profile containing a weather prefab to spawn.                                                                                                                                                                                                                    |
| Suppress Ambient Sounds | If true, regular day/night ambient sounds will not be played while this weather effect is active.                                                                                                                                                                         |
| Ambient Sounds Profile  | Ambient sounds to play in the background while this weather is active. These will override any normal ambient sounds for the scene.                                                                                                                                       |
| Ambient Sounds Audio    | Ambient sounds to play in the background while this weather is active. This will override any audio profile chosen as well as any normal ambient sounds for the scene.                                                                                                    |
| Shadow Strength         | This number will be multiplied by the default shadow strength of the sun to give a relative shadow strength while the weather is active.                                                                                                                                  |
| Fog Settings            | <p>Settings that will override the default environmental fog settings for the scene.<br><strong>Use Fog</strong><br>If true, fog will be turned on.<br><strong>Fog Color</strong><br>The color of the fog.<br><strong>Fog Density</strong><br>The density of the fog.</p> |

## Next Steps

* Add a weather profile to a [Scene Node](/scriptable-objects/scene-node.md) to allow the weather to play in that scene.
