Voice Profile
A voice profile contains lists of audio clips to play in response to certain actions being performed by a character.
Creation
To create a voice profile, find (or create) the GameName/Resources/GameName/VoiceProfile folder in the project tab and right click. Choose Create > AnyRPG > VoiceProfile.
Properties
Name | Description |
---|---|
Aggro | List of sound files to choose from when an NPC that is not in combat aggros other characters. |
Attack | List of audio clips to choose from when character performs an attack on other characters. |
Damage | List of audio clips to choose from when character takes damage. |
Jump | List of audio clips to choose from when character jumps. |
Fall Damage | List of audio clips to choose from when character takes fall damage. |
Death | List of audio clips to choose from when character dies. |
Victory | List of audio clips to choose from when the character kills another character. |
Start Interact | List of audio clips to choose from when the character starts interacting. |
Start Vendor Interact | List of audio clips to choose from when the character starts interacting with a vendor. |
Stop Interact | List of audio clips to choose from when the character stops interacting (closes an interaction window). |
Stop Vendor Interact | List of audio clips to choose from when the character stops interacting with a vendor (closes the vendor window). |
Next Steps
Add a voice profile to a Unit Profile to allow that character to use the audio clips.
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